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Total war warhammer difficulty differences
Total war warhammer difficulty differences











total war warhammer difficulty differences

  • 2K A Total War Saga: Thrones of Britanniaįirst of all I'm not trying to turn this into an e-peen contest, people should play at whatever difficulty is most enjoyable for them.
  • 844 A Total War Saga: Fall of the Samurai.
  • Which probably means it needs to be funded by the US military. And even if such funding was available, there's no guarantee it would lead to the desired result. The earliest we can hope for "good enough to not need bonuses" AI for strategy games that aren't trivial and aren't designed ground up specifically to play to AI strengths (faster computation, better memory) is a few decades after somebody begins pouring big money into research directed at the end. It is the last in the row of classic games to be mastered.Ĭomputer strategy games - even lightweight ones like the Total War games - are much more complicated than Go and typically have a development span of a few years at most with either a handful of developers, or at most a very small team, devoted to it.Īnd for the most part they don't have decades of accumulated R&D to fall back on except for general areas, many of the issues they face are unique to the game, and work is more based on rules of thumb and repurposed code from other projects the development studio has worked on.

    total war warhammer difficulty differences

    Go, which is much more complex than either of those two, has finally been "solved" too - but only when run on computers with power way beyond what is available to ordinary players, and also only after many decades of R&D. The only games that have competitive AI given a level playing field are the extremely simple ones Even chess or backgammon, which from a perspective of complexity are about as easy as they get while still being games of interest to adults, took decades of dedicated R&D by many people around the world to be developed to a point where they were competitive with strong players - and decades more to compete with top players. If wishes were fishes, nobody would starve. If you're a modder and want to take a look at these for yourself, I found them in the data.pak under db/campaign_difficulty_handicap_effects_tables If anyone knows what conquest_resistance_to_occupation_mod and replenishment_characters refer to, be sure to leave a comment.

    total war warhammer difficulty differences

    "conquest_resistance_to_occupation_mod: 70"Īnd at legendary they also get more bonuses: Slave impact on public order reduced by 80%īuilding construction costs reduced by 30% "conquest_resistance_to_occupation_mod: 40" Slave impact on public order reduced by 30%Īgent success chance reduced by 5% (so it's actually a penalty)īuilding construction costs reduced by 15% For the most part they're pretty simple, but I've put some weird ones in quotes. Total War game files have always been notoriously opaque, so there's a bit of speculation on my part about what all the effect strings mean. I've been poking around the Warhammer 2 data paks recently and thought others might be interested in how the difficulty affects the AI.













    Total war warhammer difficulty differences